"We need to adapt to it," Fares tells VGC in a new interview. "I can understand the fact that some people could lose their ...
Ubisoft did announce that a remake of the original Splinter Cell was in development at its Toronto studio back in 2021. Several Splinter Cell games have featured co-op modes, but none of them have ...
Split Fiction creator Josef Fares is living proof that studios like Hazelight don't need live-service games to be relevant. They do what they want.
Hazelight founder Josef Fares has called upon Ubisoft to make a splitscreen-only Splinter Cell game - a move that even ...
AI is something that developers need to adapt to, says Josef Fares, who thinks that it will provide both 'bad stuff and good stuff.' ...
The depth and variety means "Split Fiction" feels poised to become yet another Hazelight couch co-op classic, perfect to play ...
Split Fiction and It Takes Two director Josef Fares has said that he thinks developers should work it AI rather than push against it, and called it “both scary and very exciting.” ...
Josef Fares - co-founder of It Takes Two and Split Fiction developer Hazelight - is known as quite an outspoken guy in the gaming industry. He's not one to keep his cards close to his chest, and has ...
Talking to Eurogamer, Fares let rip in his trademark, refreshingly frank fashion:. I think 90% of the meetings are actually ...
Hazelight Studios has released award-winning co-op experiences like It Takes Two, and the next one on the horizon is Split ...
Josef Fares has had a foot in both the worlds of film and video games, but he's not split when it comes to his game strategy.
Let’s face it. I died a lot in Split Fiction when I played it with a partner at a preview event held by Hazelight and Electronic Arts. But I got right back up and went back into the fray. And I really ...
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