The spread of generative AI has become background radiation, pitting players against studios and leaving its role uncertain.
And, as we changed this means of interaction rather quickly, one way we did it has to do with games. Game engines are now AI ...
Nvidia has made a fortune supplying chips to companies working on artificial intelligence, but today the chipmaker took a step toward becoming a more serious model maker itself by releasing a series ...
YouTube is quietly turning into a place where videos are no longer just watched, but played. Instead of clicking through to ...
Game worlds are getting bigger, denser, and faster to build. A decade ago, every crate texture, fern, and NPC face passed ...
Clair Obscur: Expedition 33 had earned another Game of the Year award by the Indie Game Awards last week, but the ...
Level-5's CEO is not ashamed to discuss the truth behind AI use in game development these days. And it's more than gamers ...
AI conversation continues to dominate everyone's timeline post-Black Ops 7 and Arc Raiders, I ask Adrian Chmielarz for his ...
After a bumper year, Clair Obscur: Expedition 33 is ending on a bit of a sour note as we learned Sandfall Entertainment used ...
He reckons his latest game, The Hundred Line: Last Defense Academy might indeed be the last defense against the rising tide of machine-based creations. "At this rate, Hundred Line might truly become ...
Build apps by speaking instructions with Google Gemini 3 Flash, which writes code in real time and edits pages, saving hours on quick prototypes.
Most studios either quietly use generative AI or avoid the topic altogether, but one small team has decided to do the exact opposite. The developers behind Codex Mortis say their new bullet hell game ...