Unknown Worlds Entertainment reckon they've hit on a new genre with Subnautica. As far as we know it's a machine made up of RPG mechanics, creation tools, submarines, and weird fish. While the game is ...
Does Starfield use procedural generation? It's a good question considering the sheer scale of the galactic game with over 1000 planets and 100 star systems, it makes sense that procedural generation ...
Daniel's been gaming since he was old enough to reach the keyboard and has a Bachelor's Degree in Writing from the University of Tampa. It's worth clarifying what Starfield's procedural generation ...
Terrain generation and simulation techniques form a dynamic field of research, integrating computer graphics, geospatial analysis and physical modelling to produce realistic representations of natural ...
Dungeon crawlers offer a satisfying structure with combat and problem-solving while combining rogue-like and RPG elements. Procedural generation in games like Devil Spire and Mortal Sin adds variety ...
Tomas Franzese is a News Editor at DualShockers, writing a variety of reviews and shedding light on upcoming games for both PC and consoles. While he has been a gamer most of his life, he began ...
Xenoblade Chronicles 3 developer Monolith Soft has revealed that it used significant procedural generation to cope with the vast increase in assets required to build the world of the ...
The Elder Scrolls II: Daggerfall, a major accomplishment by most standards, proved several things. Firstly, it proved that The Elder Scrolls: Arena wasn’t a fluke and that Bethesda had the chops to ...
FUEL is a racing game from team Asobo, published by Codemasters. (Codemasters also released racing titles DIRT and GRID. They’re an okay publisher, but someone need to tell them to lay off the CAPS ...