It’s no secret that Assassin’s Creed developer Ubisoft is interested in using generative AI in its games. The studio previously discussed a program dedicated to generating NPC barks, and has now ...
Researchers at Sony have created an artificial intelligence (AI) system capable of turning snippets of dialogue into fantasy “personas” that could be adapted for use as non-player characters in video ...
The Starfield persuasion system might not be as flashy as some of the game’s other features, but it’s certainly one of the most exciting ones. Giving players more ways to alter their playthrough using ...
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