Only the intense disappointment surrounding the already-released PC version of Daikatana quells the spirit of frustration conjured up by this console shooter. A much deserved patch for John Romero's ...
If you haven't heard of SIGIL or John Romero or even Daikatana, then you are missing out. John Romero is one of the original developers behind DOOM at id Software, breaking away from the developer to ...
I was poking around at John Romero's website on the Daikatana page. The most interesting little bit is that Romero posted the ROM for the GameBoy Color version of Daikatana, unreleased within North ...
Imagine being John Romero in 1996. Between Wolfenstein 3D, Doom, and Quake, you have developed - or co-developed - three of the greatest masterworks in PC gaming history. Although with a few caveats, ...
Legendary game designer John Romero joins PCMag on this episode of The Pop-Off to discuss his new autobiography, Doom Guy: Life in First Person. I’m a PCMag reviewer and ISF-certified TV calibrator ...
John Romero, the legendary co-creator of Quake, Daikatana, and the almighty original Doom, has announced that he is returning to FPS development via a new IP which is being created using Unreal Engine ...
The story is somekind of a joke,and that's because they just couldn't keep it simple could they?The premise looked decent at first but boy did they complicated it,and the final twist:what a laugh! The ...
This game is really one of the worst ever!!!!! its far from good,so bad even the creator thinks it sucks..... its just too bad. the graphics are like nothing,only if you like guys with flat body's.