Your city is in ruins. Destroyed cars litter the decimated streets and lie dormant beside the crumbling buildings that struggle to rise above the twisted train tracks. Dust swirls and cloaks, choking ...
For me, I Am Alive is a game that's thematically brilliant but mechanically eternally unsatisfying. I was very, very excited about the prospect of a mysterious, subtly presented post-apocalyptic story ...
I apologize for being little late with this review. I got sidetracked attempting to fix an elevator (I failed) and patching up the broken ribs of a gang member whom I really should’ve been putting ...
No oft-delayed title has quite held the level of irony as Ubisoft Shanghai's I Am Alive, first announced in 2008 by Darkworks. Despite vague rumors to the contrary, in the form of leaked footage and ...
Downloadable survival adventure I Am Alive has spawned a helpful iOS companion app. The meatiest features act as a mini-strategy guide, offering maps, developer hints, trophy and achievement guides, ...
In I Am Alive, players will be challenged by both their environment and their enemies. Stamina and resource management are key when being exposed to deadly atmospheres and scaling enormous buildings ...
Ubisoft’s I Am Alive is a game filled to the breaking point with good ideas. Literally. It’s unfortunate, because the game that was originally announced at E3 2008 seemed to offer something a little ...
Rarely could a game’s title be so personifying of its own history than I Am Alive. After loudly announcing itself at E3 2008 with an earth-shattering trailer, the Ubisoft Shanghai game bounced through ...
OK, we get it. When the world ends, resources will be scarce, plants and animals will die out, human beings will eat each other and everyone will dress like a tramp. Years of popular fiction - games, ...
The last time I clapped eyes on Ubisoft's I Am Alive was when its teaser trailer was released ahead of E3 in 2008. It then dropped off the radar almost completely until news of its impending release ...
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