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Expedition 33 director Guillaume Broche was previously a brand development manager and narrative lead at Ubisoft, but left to ...
Expedition 33 blew fans away, and now we're finding out why the studio initially opted not to pitch this idea to Ubisoft.
Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their ...
Clair Obscur Expedition 33 was a massive hit, and its team knows that coming together to make that hit wasn't a typical thing ...
Clair Obscur Expedition 33’s director revealed that most of his team had never even made a game before dropping a 2025 GOTY contender.
In 2020, at the height of the Covid pandemic, Guillaume Broche was like millions of others around the world."Bored in their ...
Clair Obscur has released to rave reviews, with its overall score making it one of the most highly rated RPGs ever released.
With sales of more than one million copies in three days after its release, Clair Obscur: Expedition 33 has taken even its ...
Until the early 2020s, French video games often concealed their origins to better appeal internationally. 'Clair Obscur: Expedition 33' marks a turning point, featuring a Belle Époque universe as ...
In 2019, Guillaume Broche first opened Unreal Engine’s development tools, curious to see if he could learn their intricacies. At the time, he wasn’t a game developer, he worked in a creative ...
Guillaume Broche was like millions of others around the world. "Bored in their job and wanting to do something different." Working for French gaming giant Ubisoft at the time, he had an idea for ...